Projects and… stuff…

Genesis Studio : a beginning

I finally started coding something for my project called Genesis Studio. I’ll try to post some screenshots once in a while. For now, I reimplemented the VGM stream parser and I’m currently working on the notes visualization. Developping custom graphics views with Qt is a very pleasant task !

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PSP homebrew : InDaMix

InDaMix is a simple PSP app which allows you to trigger voice samples over a selection of beatloops. The actual voice samples come from Thieu N’Guyen who was our beloved physic/chemistry teacher in high school. No one except deranged somewhat immature students would have make fun of his accent but unfortunately, I was one of […]

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Souvenir from my calculator : BeatBox for the TI82

My calculator, a Texas Instrument TI-82, was a very nice companion during college, I used to like it as well as all TI calculators because of their internal design (CPU based). The TI-82 featured a small BASIC programming language which I can say I really pushed to its limits, and there were also some hacks, […]

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Small MIDI light instrument

Listening to music is cool, but “seeing” your music adds extra value ! This is a small experiment with a Teensy++ board running as a MIDI device. It controls three RGB LEDs. Each LED’s component is controlled by PWM. The code is quite simple and features support for MIDI messages NOTEON, NOTEOFF, POLYPRESSURE and AFTERTOUCH […]

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End music from Porco Rosso : Once in a While, Talk of the Old Days

Last night, I watched one of my favorites Miyazaki movies : Porco Rosso. I really love the beginning of the ending song from Joe Hisaishi “Once in a While, Talk of the Old Days” so I picked up the piano. Here it is :¬†Once in a While, Talk of the Old Days, piano intro

Genesis Studio

Genesis Studio is a recent project (well, actually, it’s more a project title that anything else) based on a previous experimentation with audio emulation of the Yamaha YM2612 FM soundchip featured on the Sega Megadrive (aka Genesis). I actually used the YM2612 emulation core from MAME which I tweaked a little to separate the six […]

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